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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of Shape Up with its method-specific working model.
Delivery
Shape Up
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.Shape Up helps clarify scope, sequence, and delivery flow. It makes work boundaries and decisions explicit and captures results as pitches, bet-table decisions, and hill charts.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
1-2 h je Session1-2 Tage6 Wochen Cycle + 2 Wochen Cool-Down1-2 Tage
Participantsdifferent
Based on research question10-302-4 pro PitchBased on research question
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncAsync
Outputdifferent
Usability Issues, Severity List, RecommendationsClick Heatmap, Success Rate, Design RecommendationsPitches, Bet-table decisions, Hill charts, Cooldown outcomesFindability Metrics, Path Analysis, Revised IA
Tagsno overlap
ValidationUXPrototype
UXNavigationFindabilityValidation
PlanningDeliveryAutonomy
Information architectureNavigationFindability
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