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| Criterion | ![]() UX Research Usability Testing | ![]() Decision Making Decision Matrix | ![]() Decision Making Trade-off Analysis | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When several options collide with several criteria, comparison quickly becomes subjective. A Decision Matrix makes the trade-off visible and brings weighting, criteria, and options into a shared logic. | With limited resources, quality, speed, cost, and risk almost always compete with each other. Trade-off Analysis makes these tensions explicit and prevents decisions from producing hidden side effects. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | Medium | Medium | Medium | High |
Timedifferent | 1-2 h je Session | 45-90 min | 45-120 min | 4-5 Tage |
Participantsdifferent | Based on research question | 2-8 | 2-8 | 5-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Usability Issues, Severity List, Recommendations | Decision Matrix, Scoring Rationale, Selected Option | Trade-off Matrix, Criteria List, Decision Rationale, Accepted Downsides | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | ValidationUXPrototype | DecisionCriteriaScoringTradeoffs | TradeoffsDecisionCriteriaOptions | Design sprintPrototypeValidationInnovation |



