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| Criterion | ![]() UX Research Usability Testing | ![]() Delivery Communication Plan | ![]() Delivery Shape Up | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | Shape Up helps clarify scope, sequence, and delivery flow. It makes work boundaries and decisions explicit and captures results as pitches, bet-table decisions, and hill charts. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 1-2 h je Session | 45-90 min | 6 Wochen Cycle + 2 Wochen Cool-Down | 60-120 min |
Participantsdifferent | Based on research question | 2-6 | 2-4 pro Pitch | 2-8 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Communication Plan, Channel Matrix, Message Cadence | Pitches, Bet-table decisions, Hill charts, Cooldown outcomes | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | ValidationUXPrototype | CommunicationStakeholdersDeliveryPlanning | PlanningDeliveryAutonomy | ArchitectureCommunicationStakeholdersCanvas |



