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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
A paper-based illustration representing Brainstorming with its core stages and visible working result.
Innovation
Brainstorming
Paper illustration for Reverse Brainstorming
Innovation
Reverse Brainstorming
Paper illustration for Risk Storming.
Architecture
Risk Storming
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development.For persistent errors or blockages, the method shifts the view to the opposite of the desired effect. It exposes the mechanics of failure and makes hidden causes easier to grasp. This makes improvement more concrete and the problem clearer.Helps clarify architecture context, options, and consequences in concrete terms. It organizes technical context, alternatives, and consequences. The result is captured as an Annotated Diagram, a Prioritized Risk List, and an Action Backlog.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-2 h je Session30-60 min30-60 min60-90 min
Participantsdifferent
Based on research question4-123-124-12
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Usability Issues, Severity List, RecommendationsIdea pool, Theme clusters, ShortlistReverse Ideas, Risk Themes, Solution IdeasAnnotated Diagram, Prioritized Risk List, Action Backlog
Tagsno overlap
ValidationUXPrototype
BrainstormingIdeationCreativityWorkshopDivergence
BrainstormingIdeationCreativityRisk
RiskArchitectureWorkshopValidation
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