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| Criterion | ![]() Innovation TRIZ | ![]() Agile Start Stop Continue | ![]() Agile Mad Sad Glad | ![]() Agile Starfish Retrospective |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. |
Complexitydifferent | High | Low | Low | Low |
Timedifferent | 1-4 h | 30-60 min | 30-60 min | 45-90 min |
Participantsdifferent | 2-8 | 3-12 | 3-10 | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Start Stop Continue Board, Improvement Actions | Emotion Board, Themes, Action Items | Starfish Board, Practice Changes, Experiments |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | RetrospectiveImprovementTeamReflection | RetrospectiveTeamReflection | RetrospectiveImprovementExperimentsTeam |



