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Criterion
Paper illustration for TRIZ
Innovation
TRIZ
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Surveys method illustration showing its working structure
UX Research
Surveys
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Purposedifferent
For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.
Complexitydifferent
HighMediumMediumHigh
Timedifferent
1-4 h30-60 min je Interview3-14 Tage1 Tag bis mehrere Wochen
Participantsdifferent
2-85-10 Interviews50+4-10
Formatdifferent
Workshop + asyncWorkshop + asyncAsyncWorkshop
Outputdifferent
Contradiction Statement, Inventive Principles, Solution ConceptsSolution Feedback, Objection List, Validation NotesSurvey Results, Charts, Segment InsightsProblem Statement, Prototype, Test Learnings
Tagsno overlap
InnovationProblem solvingContradictionsCreativity
ValidationInterviewsPrototype
QuantitativeResearchValidation
InnovationPrototypeResearch
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