View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Innovation TRIZ | ![]() Product Discovery Solution Interview | ![]() UX Research Surveys | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Medium | Medium | High |
Timedifferent | 1-4 h | 30-60 min je Interview | 3-14 Tage | 4-5 Tage |
Participantsdifferent | 2-8 | 5-10 Interviews | 50+ | 5-8 |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Solution Feedback, Objection List, Validation Notes | Survey Results, Charts, Segment Insights | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | ValidationInterviewsPrototype | QuantitativeResearchValidation | Design sprintPrototypeValidationInnovation |



