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Criterion
Paper illustration for TRIZ
Innovation
TRIZ
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Surveys method illustration showing its working structure
UX Research
Surveys
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Purposedifferent
For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.
Complexitydifferent
HighMediumMediumHigh
Timedifferent
1-4 h30-60 min je Interview3-14 Tage4-5 Tage
Participantsdifferent
2-85-10 Interviews50+5-8
Formatdifferent
Workshop + asyncWorkshop + asyncAsyncWorkshop
Outputdifferent
Contradiction Statement, Inventive Principles, Solution ConceptsSolution Feedback, Objection List, Validation NotesSurvey Results, Charts, Segment InsightsPrototype, Test Findings, Decision Rationale
Tagsno overlap
InnovationProblem solvingContradictionsCreativity
ValidationInterviewsPrototype
QuantitativeResearchValidation
Design sprintPrototypeValidationInnovation
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