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| Criterion | ![]() Innovation TRIZ | ![]() Product Discovery Solution Interview | ![]() Product Discovery Concierge MVP | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Medium | Medium | High |
Timedifferent | 1-4 h | 30-60 min je Interview | 1-4 Wochen | 4-5 Tage |
Participantsdifferent | 2-8 | 5-10 Interviews | 3-10 Kunden | 5-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Solution Feedback, Objection List, Validation Notes | Concierge Learnings, Service Blueprint, MVP Risks | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | ValidationInterviewsPrototype | MVPValidationServiceDiscovery | Design sprintPrototypeValidationInnovation |



