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| Criterion | ![]() Innovation TRIZ | ![]() Decision Making Pre-Mortem | ![]() Decision Making Decision Tree | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | High | Low | Medium | Low |
Timedifferent | 1-4 h | 20–45 min | 30-90 min | 60-90 min |
Participantsdifferent | 2-8 | Small cross-functional group | 1-6 | 4-10 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Risk list, Mitigation plan, Assumption log | Decision Tree, Option Map, Assumption List | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | RiskDecisionFailurePlanning | DecisionTreeOptions | FacilitationDecisionProblem solvingWorkshop |



