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| Criterion | ![]() Innovation TRIZ | ![]() Innovation Morphological Analysis | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | For a search for solutions with many degrees of freedom, a grid emerges for systematic combinations. The method separates features, variants, and exclusion criteria, so the space gets explored deliberately. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | High | Medium | Low | Low |
Timedifferent | 1-4 h | 1-3 h | 20-40 min pro Story | 30-60 min |
Participantsdifferent | 2-8 | 2-8 | 3-6 | 3-7 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Morphological Box, Concept Combinations, Idea Shortlist | Acceptance Criteria, Story Update | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | IdeationInnovationCreativity | AgileRequirementsRefinementBehavior-Driven Development | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



