View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Innovation TRIZ | ![]() Innovation Design Sprint | ![]() Product Discovery Problem Interview | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | High | High | Medium | Medium |
Timedifferent | 1-4 h | 4-5 Tage | 30-60 min je Interview | 1-4 Wochen |
Participantsdifferent | 2-8 | 5-8 | 5-12 Interviews | 3-10 Kunden |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Prototype, Test Findings, Decision Rationale | Problem Evidence, Risk Notes, Customer Segments | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | Design sprintPrototypeValidationInnovation | DiscoveryInterviewsValidation | MVPValidationServiceDiscovery |



