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| Criterion | ![]() Innovation TRIZ | ![]() Growth A/B Testing | ![]() Decision Making Assumption Surfacing | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | High | High | Low | Low |
Timedifferent | 1-4 h | 1-4 Wochen | 45-90 min | 30-60 min |
Participantsdifferent | 2-8 | 1-6 | 2-8 | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Experiment results, Decision log, Learning summary | Assumption List, Critical Assumptions, Learning Plan | Completed Experiment Canvas, Success Metric |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | ExperimentsGrowthAnalyticsValidation | AssumptionsRiskDecisionDiscovery | ExperimentsValidationDiscoveryHypothesis |



