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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for PDCA Cycle.
Operations
PDCA Cycle
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration showing three sorted card stacks and an open question about a possible group.
UX Research
Card Sorting
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.For an improvement that still has to prove itself in everyday work, the method runs it through small learning loops. It connects planning, checking, and standardization into a repeatable learning mode.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations.
Complexitydifferent
MediumLowHighLow
Timedifferent
1-2 Tage1 h bis mehrere Wochen1-4 Wochen20-45 min
Participantsdifferent
Based on research question1-81-6Based on research question
Formatdifferent
AsyncWorkshop + asyncAsyncWorkshop + async
Outputdifferent
Findability Metrics, Path Analysis, Revised IAPDCA Log, Experiment Plan, Learning Outcome, Standard ChangeExperiment results, Decision log, Learning summaryContent groups, Label set, IA hypotheses
Tagsno overlap
Information architectureNavigationFindability
Continuous improvementLeanExperiments
ExperimentsGrowthAnalyticsValidation
Information architectureNavigationStructure
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