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| Criterion | ![]() UX Research Tree Testing | ![]() Facilitation Mind Mapping | ![]() Innovation Design Sprint | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | Medium | Low | High | Low |
Timedifferent | 1-2 Tage | 15-45 min | 4-5 Tage | 20-45 min |
Participantsdifferent | Based on research question | 1-10 | 5-8 | Based on research question |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Mind Map, Topic Clusters, Open Questions | Prototype, Test Findings, Decision Rationale | Content groups, Label set, IA hypotheses |
Tagsno overlap | Information architectureNavigationFindability | BrainstormingIdeasMappingStructureFacilitation | Design sprintPrototypeValidationInnovation | Information architectureNavigationStructure |



