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| Criterion | ![]() UX Research Tree Testing | ![]() Facilitation Mind Mapping | ![]() Innovation Design Charrette | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 1-2 Tage | 15-45 min | Halber Tag bis mehrere Tage | 20-45 min |
Participantsdifferent | Based on research question | 1-10 | 10-50 | Based on research question |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Mind Map, Topic Clusters, Open Questions | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Content groups, Label set, IA hypotheses |
Tagsno overlap | Information architectureNavigationFindability | BrainstormingIdeasMappingStructureFacilitation | BrainstormingWorkshopCollaborationIdeation | Information architectureNavigationStructure |



