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| Criterion | ![]() UX Research Tree Testing | ![]() UX Research First-click Testing | ![]() Product Strategy DIBB | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-2 Tage | 1-2 Tage | 1-2 h | 20-45 min |
Participantsdifferent | Based on research question | 10-30 | 2-8 | Based on research question |
Formatdifferent | Async | Async | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Click Heatmap, Success Rate, Design Recommendations | DIBB document, Belief list, Bet list, Learning report | Content groups, Label set, IA hypotheses |
Tagsno overlap | Information architectureNavigationFindability | UXNavigationFindabilityValidation | StrategyDecisionAssumptionsHypothesis | Information architectureNavigationStructure |



