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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
A paper-based illustration representing Context Canvas with its core stages and visible working result.
Product Discovery
Context Canvas
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration showing three sorted card stacks and an open question about a possible group.
UX Research
Card Sorting
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations.
Complexitydifferent
MediumLowHighLow
Timedifferent
1-2 Tage45-90 min1-4 Wochen20-45 min
Participantsdifferent
Based on research question3-101-6Based on research question
Formatdifferent
AsyncWorkshopAsyncWorkshop + async
Outputdifferent
Findability Metrics, Path Analysis, Revised IAContext canvas, Open questions, Shared context notesExperiment results, Decision log, Learning summaryContent groups, Label set, IA hypotheses
Tagsno overlap
Information architectureNavigationFindability
ContextFramingRequirementsCanvas
ExperimentsGrowthAnalyticsValidation
Information architectureNavigationStructure
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