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| Criterion | ![]() UX Research Tree Testing | ![]() UX Research Card Sorting | ![]() Facilitation Decision Jam | ![]() Operations Kepner-Tregoe |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | For a disturbance that's hard to pin down, the method cleanly separates problem, cause, and decision. It reduces mixing when symptoms allow several interpretations. |
Complexitydifferent | Medium | Low | Low | High |
Timedifferent | 1-2 Tage | 20-45 min | 60-90 min | 2-8 h |
Participantsdifferent | Based on research question | Based on research question | 4-10 | 2-8 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Content groups, Label set, IA hypotheses | Problem Cluster, Prioritized Challenge, Experiment | Problem Analysis, Decision Analysis, Risk Plan |
Tagsno overlap | Information architectureNavigationFindability | Information architectureNavigationStructure | FacilitationDecisionProblem solvingWorkshop | Problem solvingRoot causeDecisionOperations |



