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Selected:Tree TestingATAM (Architecture Tradeoff Analysis Method)Card SortingArchitecture Communication Canvas
| Criterion | ![]() UX Research Tree Testing | ![]() Architecture ATAM (Architecture Tradeoff Analysis Method) | ![]() UX Research Card Sorting | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | ATAM helps teams weigh architecture decisions when quality goals compete. The team considers business goals, stakeholder expectations, and technical decisions together. The evaluation shows which risks need further investigation. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Medium | High | Low | Medium |
Timedifferent | 1-2 Tage | Several meetings plus preparation and analysis; total effort depends on scope | 20-45 min | 60-120 min |
Participantsdifferent | Based on research question | Evaluation team, architects, and relevant stakeholders | Based on research question | 2-8 |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Prioritized quality scenarios in a utility tree, Architecture risks with reasoning and assumptions, Sensitivity and trade-off points, Findings report with open investigations | Content groups, Label set, IA hypotheses | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | Information architectureNavigationFindability | ArchitectureQualityRiskTradeoffsStakeholders | Information architectureNavigationStructure | ArchitectureCommunicationStakeholdersCanvas |



