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| Criterion | ![]() Agile Three Amigos | ![]() Innovation TRIZ | ![]() Agile Example Mapping | ![]() Innovation Contradiction Analysis |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | 15-30 min | 1-4 h | 30-60 min | 60-120 min |
Participantsdifferent | 3 | 2-8 | 3-7 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Contradiction Statement, Inventive Principles, Solution Concepts | Example Map, Acceptance Criteria, Open Questions | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | InnovationProblem solvingContradictionsCreativity | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ContradictionsInnovationProblem solving |



