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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for TRIZ
Innovation
TRIZ
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.
Complexitydifferent
LowLowHighLow
Timedifferent
15-30 min30-60 min1-4 h20-40 min pro Story
Participantsdifferent
33-72-83-6
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsExample Map, Acceptance Criteria, Open QuestionsContradiction Statement, Inventive Principles, Solution ConceptsAcceptance Criteria, Story Update
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
Behavior-Driven DevelopmentRequirementsExamplesRefinement
InnovationProblem solvingContradictionsCreativity
AgileRequirementsRefinementBehavior-Driven Development
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