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| Criterion | ![]() Agile Three Amigos | ![]() Innovation Crazy 8s | ![]() Agile Example Mapping | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 15-30 min | 8-15 min | 30-60 min | 30-60 min |
Participantsdifferent | 3 | 1-10 | 3-7 | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Sketch Set, Idea Shortlist, Direction Options | Example Map, Acceptance Criteria, Open Questions | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | BrainstormingSketchingSpeedDivergenceDesign sprint | Behavior-Driven DevelopmentRequirementsExamplesRefinement | BrainstormingIdeationCreativityWorkshopDivergence |



