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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for Behavior Over Time Graph.
Systems Thinking
Behavior Over Time Graph
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Causal Loop Diagram workspace showing the question, observations, and next decision.
Systems Thinking
Causal Loop Diagram
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.A Causal Loop Diagram makes feedback, reinforcement, and balance in a system legible. It uncovers side effects and self-reinforcement that stay hidden in linear explanations.
Complexitydifferent
LowLowLowMedium
Timedifferent
15-30 min20-45 min30-60 min1-3 h
Participantsdifferent
31-103-72-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsBehavior Over Time Graph, Trend Hypotheses, Key EventsExample Map, Acceptance Criteria, Open QuestionsCausal Loop Diagram, Feedback Notes, Leverage Points
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
Systems thinkingPatternsDynamics
Behavior-Driven DevelopmentRequirementsExamplesRefinement
FeedbackSystems thinkingCausalityDynamics
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