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| Criterion | ![]() UX Research Surveys | ![]() Facilitation Decision Jam | ![]() Product Discovery Outcome-Driven Innovation | ![]() Innovation Contradiction Analysis |
|---|---|---|---|---|
Purposedifferent | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 3-14 Tage | 60-90 min | Mehrere Wochen | 60-120 min |
Participantsdifferent | 50+ | 4-10 | 2-6 researchers plus sample | 2-8 |
Formatdifferent | Async | Workshop | Workshop + async | Workshop |
Outputdifferent | Survey Results, Charts, Segment Insights | Problem Cluster, Prioritized Challenge, Experiment | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas |
Tagsno overlap | QuantitativeResearchValidation | FacilitationDecisionProblem solvingWorkshop | OutcomesInnovationResearchQuantitative | ContradictionsInnovationProblem solving |



