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Criterion
Six paper cards show a person moving from a problem through a service flow to a completed outcome.
UX Design
Storyboarding
Paper illustration for Knowledge Mapping.
Knowledge Modeling
Knowledge Mapping
Paper illustration showing three sorted card stacks and an open question about a possible group.
UX Research
Card Sorting
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Purposedifferent
When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built.Knowledge Mapping makes knowledge, gaps, and transfer paths visible across a field. It fits when expertise should not just exist but also be findable and transferable.When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
30-90 min1-3 h20-45 min1-2 Tage
Participantsdifferent
1-83-12Based on research questionBased on research question
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncAsync
Outputdifferent
Storyboard, Concept Narrative, Testable AssumptionsKnowledge Map, Critical Knowledge Areas, Transfer PlanContent groups, Label set, IA hypothesesFindability Metrics, Path Analysis, Revised IA
Tagsno overlap
VisualizationConceptsSequencePrototype
KnowledgeMappingRisk
Information architectureNavigationStructure
Information architectureNavigationFindability
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