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| Criterion | ![]() UX Design Storyboarding | ![]() UX Research First-click Testing | ![]() Product Discovery Outcome-Driven Innovation | ![]() UX Research Usability Testing |
|---|---|---|---|---|
Purposedifferent | When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 30-90 min | 1-2 Tage | Mehrere Wochen | 1-2 h je Session |
Participantsdifferent | 1-8 | 10-30 | 2-6 researchers plus sample | Based on research question |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Storyboard, Concept Narrative, Testable Assumptions | Click Heatmap, Success Rate, Design Recommendations | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses | Usability Issues, Severity List, Recommendations |
Tagsno overlap | VisualizationConceptsSequencePrototype | UXNavigationFindabilityValidation | OutcomesInnovationResearchQuantitative | ValidationUXPrototype |



