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| Criterion | ![]() UX Design Storyboarding | ![]() Knowledge Modeling Concept Mapping | ![]() UX Research Card Sorting | ![]() UX Research Tree Testing |
|---|---|---|---|---|
Purposedifferent | When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built. | Concept Mapping arranges terms and relationships in a network that makes subject-matter connections tangible. It fits when a topic needs to be understood structurally rather than linearly. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 30-90 min | 1-2 h | 20-45 min | 1-2 Tage |
Participantsdifferent | 1-8 | 1-8 | Based on research question | Based on research question |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Async |
Outputdifferent | Storyboard, Concept Narrative, Testable Assumptions | Concept Map, Relationship Labels, Knowledge Gaps | Content groups, Label set, IA hypotheses | Findability Metrics, Path Analysis, Revised IA |
Tagsno overlap | VisualizationConceptsSequencePrototype | KnowledgeConceptsMappingSensemaking | Information architectureNavigationStructure | Information architectureNavigationFindability |



