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| Criterion | ![]() UX Design Storyboarding | ![]() UX Research Card Sorting | ![]() Knowledge Modeling Knowledge Mapping | ![]() UX Research Tree Testing |
|---|---|---|---|---|
Purposedifferent | When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | Knowledge Mapping makes knowledge, gaps, and transfer paths visible across a field. It fits when expertise should not just exist but also be findable and transferable. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 30-90 min | 20-45 min | 1-3 h | 1-2 Tage |
Participantsdifferent | 1-8 | Based on research question | 3-12 | Based on research question |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Async |
Outputdifferent | Storyboard, Concept Narrative, Testable Assumptions | Content groups, Label set, IA hypotheses | Knowledge Map, Critical Knowledge Areas, Transfer Plan | Findability Metrics, Path Analysis, Revised IA |
Tagsno overlap | VisualizationConceptsSequencePrototype | Information architectureNavigationStructure | KnowledgeMappingRisk | Information architectureNavigationFindability |



