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Criterion
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Bottleneck Analysis.
Operations
Bottleneck Analysis
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.For a flow that backs up at one point, the method looks for the capacity limit with the greatest leverage. It explains why extra effort elsewhere barely improves throughput.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
laufend, 1-5 min je Item30-90 min1-3 h2-5 min je Item
Participantsdifferent
3-93-123-83-9
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Point Estimates, Reference Stories, Velocity DataBucketed Backlog, Relative Estimates, Split CandidatesBottleneck Map, Flow Metrics, Improvement Options, Follow-up MeasuresRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationAgileMeasurement
EstimationBacklogRelative sizing
FlowMeasurementConstraints
EstimationAgileRelative sizingTeam
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