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| Criterion | ![]() Agile Specification by Example | ![]() Operations Fishbone Diagram | ![]() Agile Example Mapping | ![]() Agile Three Amigos |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a problem has several possible contributing factors, the method sorts causes by cause areas. It prevents an initial hunch from blocking the view of other plausible drivers. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 60-90 min pro Feature | 30-60 min | 30-60 min | 15-30 min |
Participantsdifferent | 3-6 | 2-8 | 3-7 | 3 |
Formatdifferent | Workshop | Workshop | Workshop | Workshop + async |
Outputdifferent | Example Table, Acceptance Tests | Fishbone Diagram, Cause Categories, Investigation Backlog | Example Map, Acceptance Criteria, Open Questions | Clarified Story, Test Examples, Open Questions |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | Root causeQualityOperations | Behavior-Driven DevelopmentRequirementsExamplesRefinement | CollaborationBehavior-Driven DevelopmentQualityRefinement |



