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| Criterion | ![]() Agile Specification by Example | ![]() Innovation Design Charrette | ![]() Agile Acceptance Criteria Workshop | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 60-90 min pro Feature | Halber Tag bis mehrere Tage | 20-40 min pro Story | 30-60 min |
Participantsdifferent | 3-6 | 10-50 | 3-6 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Example Table, Acceptance Tests | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Acceptance Criteria, Story Update | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | BrainstormingWorkshopCollaborationIdeation | AgileRequirementsRefinementBehavior-Driven Development | BrainstormingIdeationCreativityWorkshopDivergence |



