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Criterion
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for TRIZ
Innovation
TRIZ
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Purposedifferent
When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.
Complexitydifferent
MediumHighMediumHigh
Timedifferent
30-60 min je Interview1-4 h1-2 h je Session4-5 Tage
Participantsdifferent
5-10 Interviews2-8Based on research question5-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Solution Feedback, Objection List, Validation NotesContradiction Statement, Inventive Principles, Solution ConceptsUsability Issues, Severity List, RecommendationsPrototype, Test Findings, Decision Rationale
Tagsno overlap
ValidationInterviewsPrototype
InnovationProblem solvingContradictionsCreativity
ValidationUXPrototype
Design sprintPrototypeValidationInnovation
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