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| Criterion | ![]() Product Discovery Solution Interview | ![]() Domain Modeling EventStorming | ![]() UX Research Affinity Diagramming | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | Medium | Medium | Low | High |
Timedifferent | 30-60 min je Interview | 2-8 h | 45–90 min | 4-5 Tage |
Participantsdifferent | 5-10 Interviews | 5-12 | 3-10 | 5-8 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Solution Feedback, Objection List, Validation Notes | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Theme clusters, Insight statements, Opportunity areas | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | ValidationInterviewsPrototype | Domain-Driven DesignEventsDiscoveryWorkshop | SynthesisQualitativeRoot cause | Design sprintPrototypeValidationInnovation |



