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| Criterion | ![]() Architecture Software Architecture Canvas | ![]() UX Research Personas | ![]() UX Research User Interviews | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 1-2 h | 1-3 Tage | 30–60 min per interview | 60-120 min |
Participantsdifferent | 3-10 | Internes Team | 1 participant per interview | 2-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Architecture Canvas, Goals, Constraints, Quality Attributes | Persona Profiles, Needs Summary, Scenario Notes | Interview Notes, Themes, Insight Summary | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | CanvasArchitectureAlignmentWorkshop | ResearchCustomerSynthesis | QualitativeResearchCustomerDiscovery | ArchitectureCommunicationStakeholdersCanvas |



