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| Criterion | ![]() Product Discovery Smoke Test | ![]() Innovation Crazy 8s | ![]() Growth A/B Testing | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Low | Low | High | Low |
Timedifferent | 1-5 Tage | 8-15 min | 1-4 Wochen | 30-60 min |
Participantsdifferent | Nutzertraffic | 1-10 | 1-6 | 4-12 |
Formatdifferent | Async | Workshop | Async | Workshop |
Outputdifferent | Interest Metrics, Conversion Signal, Learning Note | Sketch Set, Idea Shortlist, Direction Options | Experiment results, Decision log, Learning summary | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | ValidationExperimentsDemandGrowth | BrainstormingSketchingSpeedDivergenceDesign sprint | ExperimentsGrowthAnalyticsValidation | BrainstormingIdeationCreativityWorkshopDivergence |



