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Criterion
Paper matrix with six colored hat cards for information, feeling, value, caution, ideas and process control.
Facilitation
Six Thinking Hats
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Paper illustration of the Lightning Decision Jam working structure.
Facilitation
Decision Jam
Purposedifferent
When a topic gets stuck too quickly in the same thinking mode, Six Thinking Hats deliberately separates the perspectives. This means facts, risks, creativity, and emotional signals get worked through one after another instead of mixed together.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer.
Complexitydifferent
MediumLowMediumLow
Timedifferent
45-90 min1-2 Tage30-90 min60-90 min
Participantsdifferent
4-1210-301-64-10
Formatdifferent
WorkshopAsyncWorkshop + asyncWorkshop
Outputdifferent
Perspective Notes, Decision Inputs, Action ItemsClick Heatmap, Success Rate, Design RecommendationsDecision Tree, Option Map, Assumption ListProblem Cluster, Prioritized Challenge, Experiment
Tagsno overlap
FacilitationOptionsDecision
UXNavigationFindabilityValidation
DecisionTreeOptions
FacilitationDecisionProblem solvingWorkshop
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