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| Criterion | ![]() Delivery Shape Up | ![]() Innovation Design Thinking | ![]() Delivery Communication Plan | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | Shape Up helps clarify scope, sequence, and delivery flow. It makes work boundaries and decisions explicit and captures results as pitches, bet-table decisions, and hill charts. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | Medium | High | Low | High |
Timedifferent | 6 Wochen Cycle + 2 Wochen Cool-Down | 1 Tag bis mehrere Wochen | 45-90 min | 4-5 Tage |
Participantsdifferent | 2-4 pro Pitch | 4-10 | 2-6 | 5-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Pitches, Bet-table decisions, Hill charts, Cooldown outcomes | Problem Statement, Prototype, Test Learnings | Communication Plan, Channel Matrix, Message Cadence | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | PlanningDeliveryAutonomy | InnovationPrototypeResearch | CommunicationStakeholdersDeliveryPlanning | Design sprintPrototypeValidationInnovation |



