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| Criterion | ![]() Delivery Shape Up | ![]() Innovation Design Sprint | ![]() UX Research Usability Testing | ![]() Delivery Communication Plan |
|---|---|---|---|---|
Purposedifferent | Shape Up helps clarify scope, sequence, and delivery flow. It makes work boundaries and decisions explicit and captures results as pitches, bet-table decisions, and hill charts. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. |
Complexitydifferent | Medium | High | Medium | Low |
Timedifferent | 6 Wochen Cycle + 2 Wochen Cool-Down | 4-5 Tage | 1-2 h je Session | 45-90 min |
Participantsdifferent | 2-4 pro Pitch | 5-8 | Based on research question | 2-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Pitches, Bet-table decisions, Hill charts, Cooldown outcomes | Prototype, Test Findings, Decision Rationale | Usability Issues, Severity List, Recommendations | Communication Plan, Channel Matrix, Message Cadence |
Tagsno overlap | PlanningDeliveryAutonomy | Design sprintPrototypeValidationInnovation | ValidationUXPrototype | CommunicationStakeholdersDeliveryPlanning |



