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| Criterion | ![]() Delivery Shape Up | ![]() UX Design Customer Journey Canvas | ![]() Product Discovery User Story Mapping | ![]() Agile Story Splitting |
|---|---|---|---|---|
Purposedifferent | Shape Up helps clarify scope, sequence, and delivery flow. It makes work boundaries and decisions explicit and captures results as pitches, bet-table decisions, and hill charts. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When user goals and delivery scope could drift apart, it orders the journey from goal to slice. It makes visible where an MVP can genuinely be cut. | When a story becomes too large for a clean flow, it breaks scope down along value and risk. It shapes the work into a form that ships earlier and is easier to verify. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 6 Wochen Cycle + 2 Wochen Cool-Down | 1-3 h | 2-4 h | 30-60 min |
Participantsdifferent | 2-4 pro Pitch | 3-10 | 4-10 | 2-6 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Pitches, Bet-table decisions, Hill charts, Cooldown outcomes | Customer Journey Canvas, Pain Points, Experience Opportunities | Story Map, Release Slices, Backlog Candidates | Smaller Stories, Acceptance Criteria, Split Rationale |
Tagsno overlap | PlanningDeliveryAutonomy | JourneyCustomerService designCanvas | BacklogJourneyPlanningMVP | BacklogIterationDelivery |



