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Selected:Service BlueprintingTeam CharterSoftware Architecture CanvasTeam Topologies Interaction Modes
| Criterion | ![]() UX Design Service Blueprinting | ![]() Facilitation Team Charter | ![]() Architecture Software Architecture Canvas | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|---|
Purposedifferent | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | High | Medium | Low | Medium |
Timedifferent | 0.5-2 Tage | 2-4 h | 1-2 h | Half day |
Participantsdifferent | 6-12 | 3-12 | 3-10 | Team-Leads plus Architecture |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Service Blueprint, Fail Points, Ownership Map | Team Charter, Working Norms, Role Notes | Architecture Canvas, Goals, Constraints, Quality Attributes | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | Service designOperationsJourneyBlueprint | TeamAlignmentCollaboration | CanvasArchitectureAlignmentWorkshop | TeamAlignmentCollaborationOrganization |



