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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowMediumLow
Timedifferent
1-4 Wochen je Sprint, laufend5-20 minlaufend, 1-5 min je Item2-5 min je Item
Participantsdifferent
3-10 (Scrum Team)3-203-93-9
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalEffort Heatmap, Risk Signals, Discussion TargetsPoint Estimates, Reference Stories, Velocity DataRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
AgileIterationCadence
EstimationEffortRisk
EstimationAgileMeasurement
EstimationAgileRelative sizingTeam
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