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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumLowLow
Timedifferent
1-4 Wochen je Sprint, laufend30-90 min5-20 min2-5 min je Item
Participantsdifferent
3-10 (Scrum Team)3-123-203-9
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalBucketed Backlog, Relative Estimates, Split CandidatesEffort Heatmap, Risk Signals, Discussion TargetsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
AgileIterationCadence
EstimationBacklogRelative sizing
EstimationEffortRisk
EstimationAgileRelative sizingTeam
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