View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Innovation Rapid Ideation | ![]() UX Research Tree Testing | ![]() UX Research Card Sorting | ![]() Innovation Crazy 8s |
|---|---|---|---|---|
Purposedifferent | When a decision needs to be prepared quickly, the method generates many solution-close variants in a short time. It deliberately relies on pace to undercut self-censorship and perfectionism. This quickly produces a usable field for prioritization and further work. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 5-20 min | 1-2 Tage | 20-45 min | 8-15 min |
Participantsdifferent | 1-20 | Based on research question | Based on research question | 1-10 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop |
Outputdifferent | Ideenpool, Roh-Shortlist, Cluster | Findability Metrics, Path Analysis, Revised IA | Content groups, Label set, IA hypotheses | Sketch Set, Idea Shortlist, Direction Options |
Tagsno overlap | BrainstormingIdeationDivergenceSpeed | Information architectureNavigationFindability | Information architectureNavigationStructure | BrainstormingSketchingSpeedDivergenceDesign sprint |



