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| Criterion | ![]() Product Discovery Problem Interview | ![]() Knowledge Modeling Event Modeling | ![]() UX Research Affinity Diagramming | ![]() UX Research Empathy Mapping |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 30-60 min je Interview | 2-6 h | 45–90 min | 30–60 min |
Participantsdifferent | 5-12 Interviews | 2-8 | 3-10 | 4-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Event Model, UI Flow, Commands, Read Models | Theme clusters, Insight statements, Opportunity areas | Empathy Map, Assumptions List, Research Gaps |
Tagsno overlap | DiscoveryInterviewsValidation | EventsBlueprintDomain-Driven DesignBehavior | SynthesisQualitativeRoot cause | SynthesisQualitativeWorkshop |



