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Criterion
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration showing three sorted card stacks and an open question about a possible group.
UX Research
Card Sorting
Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations.When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumLowMediumLow
Timedifferent
30-60 min je Interview20-45 min1-4 Wochen1-2 Tage
Participantsdifferent
5-12 InterviewsBased on research question3-10 Kunden10-30
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncAsync
Outputdifferent
Problem Evidence, Risk Notes, Customer SegmentsContent groups, Label set, IA hypothesesConcierge Learnings, Service Blueprint, MVP RisksClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
DiscoveryInterviewsValidation
Information architectureNavigationStructure
MVPValidationServiceDiscovery
UXNavigationFindabilityValidation
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