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| Criterion | ![]() Product Discovery Problem Interview | ![]() UX Research Card Sorting | ![]() Product Discovery Concierge MVP | ![]() UX Research First-click Testing |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 30-60 min je Interview | 20-45 min | 1-4 Wochen | 1-2 Tage |
Participantsdifferent | 5-12 Interviews | Based on research question | 3-10 Kunden | 10-30 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Content groups, Label set, IA hypotheses | Concierge Learnings, Service Blueprint, MVP Risks | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | DiscoveryInterviewsValidation | Information architectureNavigationStructure | MVPValidationServiceDiscovery | UXNavigationFindabilityValidation |



