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Criterion
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Paper illustration for Flywheel.
Growth
Flywheel
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Purposedifferent
When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.
Complexitydifferent
LowLowMediumMedium
Timedifferent
2-5 min je Item5-20 min60-120 min30-90 min
Participantsdifferent
3-93-203-83-12
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Relative Estimates, Assumption Notes, Split CandidatesEffort Heatmap, Risk Signals, Discussion TargetsFlywheel Map, Friction Points, Growth Levers, Experiment BacklogAffinity Size Map, Grouped Estimates, Unclear Items
Tagsno overlap
EstimationAgileRelative sizingTeam
EstimationEffortRisk
GrowthRetentionConversion
EstimationBacklogRelative sizing
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