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| Criterion | ![]() UX Research Personas | ![]() UX Research Card Sorting | ![]() Product Discovery Solution Interview | ![]() Innovation Design Thinking |
|---|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Medium | Low | Medium | High |
Timedifferent | 1-3 Tage | 20-45 min | 30-60 min je Interview | 1 Tag bis mehrere Wochen |
Participantsdifferent | Internes Team | Based on research question | 5-10 Interviews | 4-10 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | Content groups, Label set, IA hypotheses | Solution Feedback, Objection List, Validation Notes | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | ResearchCustomerSynthesis | Information architectureNavigationStructure | ValidationInterviewsPrototype | InnovationPrototypeResearch |



