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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Test Card | ![]() UX Design Lean UX Canvas |
|---|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 60-120 min | 45–90 min | 20-35 min | 2-3 h |
Participantsdifferent | 3-6 | 3-10 | 1-5 | 3-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Opportunity Score Table, Top Outcomes | Theme clusters, Insight statements, Opportunity areas | Test Card with a pre-set threshold | Completed Lean UX Canvas, Hypothesis list, First experiment |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | SynthesisQualitativeRoot cause | ExperimentsValidationDiscoveryHypothesis | CanvasHypothesisOutcomesDiscovery |



