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| Criterion | ![]() Decision Making OODA Loop | ![]() UX Research First-click Testing | ![]() UX Research Card Sorting | ![]() Product Strategy DIBB |
|---|---|---|---|---|
Purposedifferent | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 15-60 min je Zyklus | 1-2 Tage | 20-45 min | 1-2 h |
Participantsdifferent | 1-8 | 10-30 | Based on research question | 2-8 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Situation Assessment, Decision Loop, Action Updates | Click Heatmap, Success Rate, Design Recommendations | Content groups, Label set, IA hypotheses | DIBB document, Belief list, Bet list, Learning report |
Tagsno overlap | DecisionChangeLearningStrategy | UXNavigationFindabilityValidation | Information architectureNavigationStructure | StrategyDecisionAssumptionsHypothesis |



