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| Criterion | ![]() Product Discovery Outcome-Driven Innovation | ![]() Product Discovery Experiment Canvas | ![]() Innovation Design Thinking | ![]() Product Discovery Test Card |
|---|---|---|---|---|
Purposedifferent | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitydifferent | High | Low | High | Low |
Timedifferent | Mehrere Wochen | 30-60 min | 1 Tag bis mehrere Wochen | 20-35 min |
Participantsdifferent | 2-6 researchers plus sample | 1-5 | 4-10 | 1-5 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses | Completed Experiment Canvas, Success Metric | Problem Statement, Prototype, Test Learnings | Test Card with a pre-set threshold |
Tagsno overlap | OutcomesInnovationResearchQuantitative | ExperimentsValidationDiscoveryHypothesis | InnovationPrototypeResearch | ExperimentsValidationDiscoveryHypothesis |



